About me

Yueyao Wang/Olivia Wang
ArtCenter College of Design
Expected guaduation: 2028
Entertainment Design – Game Design

Multidisciplinary Game Designer at ArtCenter College of Design, specializing in Systems Design, Narrative Design, and Level Design. A bilingual creator (Mandarin, English) with a global perspective gained from living across North America and China. Leverages a unique blend of skills in 2D art, animation music production, and C# programming to bridge
communication between departments, ensuring cohesive player experiences. Proven track record in both digital and board game design, with multiple GameJam award wins and consistent playtest validation. Passionate about creating emotionally resonant and strategically deep games.

Awards and Experiences

GDC 2026:
Selected as a GGJ Jammer to represent the event at the 2026 Game Developers Conference.

2026 G4C-GGJ:
The CHORUS project was shortlisted for the Next Gen Expert Jam finals.

Awards from Campus GameJams:
2025, 2026: Two independent projects each won the “Best In Theme” award at the ArtCenter GameJam.

Ludum Dare 59:
Ranked in the top 13% overall; ranked in the top 10% in multiple categories, including innovation, theme relevance, audio, and humor.

Internship Experience:
Participated in a summer internship program organized by IndieCade during the summer of 2026. Collaborated with developers from around the world to develop a climate-themed game project.

Courses:
Completed “Tencent Games Training Program: First Class”, Game Design course during the summer of 2026.
Completed the UEFN Bootcamp, founded by Epic, during the summer of 2026, where I learned the UEFN workflow and completed the construction of a Fortnite Island.